Hey @Carsten_Rodin,
Sorry for being very late to respond to this, but thanks for the suggestion. I’ve logged the feature request here.
Hey @Carsten_Rodin,
Sorry for being very late to respond to this, but thanks for the suggestion. I’ve logged the feature request here.
wow you dont gotta be rude.
thank you but i wast thinking about the wirely thing of the ring i dont know how to draw.
On my system everything works OK.
In V-Ray’s Batch Render panel, I simply check the Viewport to be rendered by Bongo (e.g. Perspective) and I get nicely a series of images.
When you write that you get a black image even when rendering outside Bongo I feel it’s a V-Ray related issue in which case you should contact Chaosgroup support (https://forums.chaosgroup.com). Do you have the latest versions of Rhino (6 SR20) as well as V-Ray (3.60.03)?
Luc
I need that Scutoid cell for my design project, but me also couldnt make it. Any ideas to design it?
Rude? Try helpful. That post exists for a reason and it is to help new people like you to get better answers.
Hello - I see that, thanks.
-Pascal
@wim any update on status or a push would be appreciated
bubblegraph2.gh (25.0 KB)
I updated this so that the circle packing mesh is kept tangent to a circle, and the outer arcs of the boundary bubbles are included.
Angles at the nodes are always exactly 120°. Makes me wonder how well it would work to cut some flexible pipes to the arc lengths and connect them with a standard joint like this…
As @martynjhogg points out, you’ll indeed just need to work with Concatenate and merge to combine different text inputs. If you provide your grasshopper file (nobody feels like recreating your definition based on your image) and explain which text or parameters you need to add (perhaps also add a file before you manually edit the g-code and a file after you’ve edited the g-code) somebody will probably be able to help you out rather quick here.
Hello,
Does anyone know if Ryzen 5 and 7 are good options for use with Raytraced? Or does the render ‘prefer’ Intel processors?
Sure this is possible.
This kind of behavior can be reached through events (aka callbacks) and it is a pretty basic mechanic of programming, although it is difficult to understand at first. Furthermore event driven programming is not working well on script components for various of reasons and should be avoided. But on a plugin level or from an external application this is highly recommended. All you need to know is where to raise and and what should happen if an event is handled. It also requires basic knowledge about async programming with all its difficulties and dangers. To sum up, what you want is something asynchron at undefined time through user input, and so event driven programming is the first approach to choose. Now since it is really important to understand the mechanics , the question is too generic to give a better answer other then learn more about it.
What about Quadro? They cost more, but would they be better options than a current GTX?
Louis. Hi.
Thank you for the help. I tried to install and run the algorithm and the plug in in another computer. The plug in is complete in there and that pc is like 5 or 6 years old.
The thing is that I cannot run it on my desktop and the error that comes out is this one:
Object: tOposCudaCtx (level 1)
{
Se produjo una excepción en el destino de la invocación.
TargetInvocationException
}
Object: tOposCudaCtx (level 2)
{
Se produjo una excepción en el inicializador de tipo de ‘tOposCore.CoreGPU’.
TypeInitializationException
}
Object: tOposCudaCtx (level 3)
{
Referencia a objeto no establecida como instancia de un objeto.
NullReferenceException
}
Do you have any idea of what may be happening? It could be my drivers, but I updated yesterday before installing it.
I solved by pressing “reset default” on settings window from right click on Osnap in the bar below.
I think my problem was the “check” on osnap only if object was selected.
Maybe it could be useful for any others
Users generally turn that option on when they find they are unintentionally move objects. It then requires 2 clicks to drag an objects; one to select, and second to drag.
I need to create a 2 percent draft angle on this object. ( the draft angle needs to be created in both directions from the center of the side going all the way around the object… so that it can be easily be removed from a mold )
Just wondering what the easiest way to do this would be?
I’ve attached the sample to this post.
Thank You,
KentSample Part that needs 2 percent draft angle.3dm (47.9 KB)
use ExtrudeCrvTapered
Hi Kent - if you want 2 degrees (?) the simplest is probably to start over with the curve and ExtrudeCrvTapered
, twice, at 2 degrees, once in each direction. (or once and mirror). Join
and Cap
.
For the simplest resulting object, do this:
ExtrudeCrvTapered as above.
Start DivideAlongCreases
and set SplitAtTangents
=Yes
Select your object and Enter.
MergeAllFaces
Then Mirror, Join
and Cap
-Pascal
Hello - if fast Raytraced is the goal, put your money into the video card; Raytraced will use a Cuda video card if it is available and that will be faster than relying on the CPU.
-Pascal